Halo 4| Better Graphics and Improved 3D Gaming Experience
- Details
- Created on Monday, 19 March 2012 21:35
- Last Updated on Friday, 08 February 2013 05:26
- Written by Erlend Bakke
Scheduled to be released this holiday of 2012, Halo 4 is sure to make the best gift
for all Xbox gamers out there. 343 Industries, the game’s new developer, made
sure of that, guaranteeing better graphics and ultimate gaming experience for
everyone by using only the best of 3Dproductanimation technology.
Earlier this month, Microsoft Studio gives fans a sneak peak of the latest
instalment, which was set in the aftermath of Halo 3, where Master Chief John-
117, returns to confront his destiny and face an ancient evil threatening the fate of
the whole universe. And, our evaluation so far? Gamers are sure to pick it up, and
it is sure to break records. To prove the point, we have taken here look at the few
important changes made to the game.
Scheduled to be released this holiday of 2012, Halo 4 is sure to make the best giftfor all Xbox gamers out there. 343 Industries, the game’s new developer, madesure of that, guaranteeing better graphics and ultimate gaming experience foreveryone by using only the best of 3D product animation technology.
Earlier this month, Microsoft Studio gives fans a sneak peak of the latestinstalment, which was set in the aftermath of Halo 3, where Master Chief John-117, returns to confront his destiny and face an ancient evil threatening the fate ofthe whole universe. And, our evaluation so far? Gamers are sure to pick it up, andit is sure to break records. To prove the point, we have taken here look at the few important changes made to the game.
1) Comparing the lead role between Halo 3 and Halo, it is easy to see how the visuals have improved. The Master Chief is notably more vivid in colours and comes in more details, giving more life to the character—such is the work of state- of-the-art 3Dproductanimation.
2) 343 Industries did a lot of work to make the game extra better for the multiplayer mode. It has created customised maps for multiplayer, so gamers do not have to content themselves with recycled maps from the single-player mode.

The Warhouse is one of Halo 4’s customised maps, providing a wide space for gamers to plan strategies because of lots of obstacles laid along the way. It can be viewed from all angles, in much same way as realestatevisualisation or 360productanimation.

3) From the game’s trailer, it is easy to see that 343 Industries is very thorough about quality. All details are taken care of—no flaws are overlooked—that even the sound effects are personally composed and recorded.
So, keep up and stay tune, and be the first in the block to get your hands on the next phenomenal game in the world.
References: http://halo.xbox.com/en-us/games/halo4/Overview and http://blog.media-freaks.com/halo-4-gameplay/
